📅 Schedule

Tuesday Thursday
W1 04/01

📌 DUE: Preliminary Survey

Course Overview & Introductions

Tech Setup

Lecture: Intro to Game Engine, Unity, and C#

▶️ ASSIGN: Reading Response 1, Project 1

04/03

Tutorial: Transforms, Vectors

▶️ ASSIGN: Homeplay 1

W2 04/08

📌 DUE: Reading Response 1

Tutorial: Prefabs, Loops, Arrays

04/10

📌 DUE: Homeplay 1, Project 1 Sketch

Tutorial: Randomness, Noise, Custom Classes for Storing Data

W3 04/15

Tutorial: Basic Input, UI, Lights and Camera Settings

Demo: How to Submit

Studio Time

04/17

📌 DUE: Project 1

Project 1 Crit

▶️ ASSIGN: Reading Response 2, Project 2

W4 04/22

Lecture: Game + Play + Level Design!

▶️ ASSIGN: Homeplay 2 (In-Class)

04/24

📌 DUE: Reading Response 2, Ball Game Research

Tutorial: Physics Engine: Rigidbody, Collider, Collisions, Triggers

W5 04/29

Tutorial: Input Systems, State Machines, Events

05/01

Tutorial: Statics, Scenes, Sounds, VFX

W6 05/06

📌 DUE: Project 2 Prototype Playtest

Tutorial: Animation, Coroutines, Persistent Data

05/08

Studio Time

W7 05/13

📌 DUE: Project 2

Project 2 Crit

05/15

Project 2 Crit (cont.)

▶️ ASSIGN: Project 3, Homeplay 3 (Extra Credit)

W8 05/20

Tutorial: Interactive Text

05/22

📌 DUE: Homeplay 3, Project 3 Sketch

Tutorial: Sprites in 2.5D, Video players, Cinemachine

W9 05/27

Tutorial: Inventory Database

05/29

Studio Time

W10 06/03

Studio Time

06/05

📌 DUE: Project 3

Project 3 Crit