📅 Schedule
Tuesday | Thursday | |
---|---|---|
W0 | 09/26 Due: Preliminary Survey Course Overview & Introductions, Tech check Lecture: Intro to Game Engine, Unity, and C# Assign: Reading Response 1, Project 1 |
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W1 | 10/01 Tutorial: Transforms, Vectors Assign: Homeplay 1 |
10/03 Due: Reading Response 1 Tutorial: Prefabs, Loops, Arrays |
W2 | 10/08 Due: Homeplay 1, Project 1 Sketch Tutorial: Randomness, Noise, Custom Classes for Storing Data |
10/10 Tutorial: Basic Input, UI, Lights and Camera Settings Studio Time |
W3 | 10/15 Due: Project 1 Project 1 Crit |
10/17 Lecture: Game + Play + Level Design! Assign: Reading Response 2, Project 2 |
W4 | 10/22 Due: Project 2 Research Tutorial: Physics Engine: Rigidbody, Collider, Collisions, Triggers |
10/24 Due: Reading Response 2 Tutorial: Input Systems, State Machines, Events |
W5 | 10/29 Tutorial: Statics, Scenes, Sounds, VFX |
10/31 Due: Project 2 Prototype Playtest Tutorial: Animation, Coroutines, Persistent Data |
W6 | 11/05 Tutorial: Sprites and Video Players Studio Time |
11/07 Studio Time |
W7 | 11/12 Project 2 Crit Assign: Project 3, Homeplay 2 (Extra Credit) |
11/14 |
W8 | 11/19 Due: Homeplay 2 Extra Credit Tutorial: Interactive Text |
11/21 Due: Project 3 Sketch Tutorial: Inventory and Collections |
W9 | 11/26 Tutorial: More Cameras, Cinemachine |
11/28 Thanksgiving - No class. |
W10 | 12/03 Studio Time |
12/05 Due: Project 3 |