📅 Schedule
Tuesday | Thursday | |
---|---|---|
W1 | 04/01 📌 DUE: Preliminary Survey Course Overview & Introductions Lecture: Intro to Game Engine, Unity, and C# ▶️ ASSIGN: Reading Response 1, Project 1 |
04/03 Tutorial: Transforms, Vectors ▶️ ASSIGN: Homeplay 1 |
W2 | 04/08 📌 DUE: Reading Response 1 Tutorial: Prefabs, Loops, Arrays |
04/10 📌 DUE: Homeplay 1, Project 1 Sketch Tutorial: Randomness, Noise, Custom Classes for Storing Data |
W3 | 04/15 Tutorial: Basic Input, UI, Lights and Camera Settings Demo: How to Submit Studio Time |
04/17 📌 DUE: Project 1 Project 1 Crit ▶️ ASSIGN: Reading Response 2, Project 2 |
W4 | 04/22 Lecture: Game + Play + Level Design! ▶️ ASSIGN: Homeplay 2 (In-Class) |
04/24 📌 DUE: Reading Response 2, Ball Game Research Tutorial: Physics Engine: Rigidbody, Collider, Collisions, Triggers |
W5 | 04/29 Tutorial: Input Systems, State Machines, Events |
05/01 Tutorial: Statics, Scenes, Sounds, VFX |
W6 | 05/06 📌 DUE: Project 2 Prototype Playtest Tutorial: Animation, Coroutines, Persistent Data |
05/08 Studio Time |
W7 | 05/13 📌 DUE: Project 2 Project 2 Crit |
05/15 Project 2 Crit (cont.) ▶️ ASSIGN: Project 3, Homeplay 3 (Extra Credit) |
W8 | 05/20 Tutorial: Interactive Text |
05/22 📌 DUE: Homeplay 3, Project 3 Sketch |
W9 | 05/27 Tutorial: Inventory Database |
05/29 Studio Time |
W10 | 06/03 Studio Time |
06/05 📌 DUE: Project 3 Project 3 Crit |