📅 Schedule
| Tuesday | Thursday | |
|---|---|---|
| W1 | 01/06 Introductions Course Overview Lecture: Intro to Game Engine Tutorial: Intro to Unity Interface
▶️ ASSIGN:
|
01/08 📌 DUE:
Tutorial: C# Fundamentals, Modular Generation
|
| W2 | 01/13 📌 DUE:
Tutorial: Procedural Generation
Studio Time: One-on-one checkins
|
01/15 Tutorial: Basic Input, UI, Light and Camera Settings, Animations How To Submit |
| W3 | 01/20 📌 DUE:
Lecture: Game + Play + Level Design Tutorial: Prototyping Game Environments with Roll-a-ball
▶️ ASSIGN:
|
01/22 Tutorial: Physics Engine
|
| W4 | 01/27 📌 DUE:
Tutorial: Input System, State Machines |
01/29 Tutorial: Game Data and Scene Management
|
| W5 | 02/03 📌 DUE:
Tutorial: Sounds, Video Players, Visual Effects |
02/05 Studio Time: One-on-one meetings |
| W6 | 02/10 Tutorial: Post-processing, How To Submit Studio Time: One-on-one meetings |
02/12 📌 DUE:
▶️ ASSIGN:
|
| W7 | 02/17 Alt-Game Engine Jam |
02/19 Tutorial: Interactive Text Workshop with Ink |
| W8 | 02/24 📌 DUE:
Tutorial: Cinematic Tools in Unity, Inventory System
|
02/26 📌 DUE:
Studio Time: One-on-one meetings |
| W9 | 03/03 Tutorial: Extra Topics |
03/05 Studio Time: One-on-one meetings |
| W10 | 03/10 📌 DUE:
Project 3 Crit Day 1 |
03/12 Project 3 Crit Day 2 |